Changelogs

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This is a list of Changelogs for Spinz.io, which document the changes the game has gone through over time.

June 27, 2017[edit | edit source]

  • Added a code redemption system - be on the lookout for codes to earn free skins!
  • Fixed some of the interfaces on mobile.
  • Update walkthrough system to not always show up on game load.

June 24, 2017[edit | edit source]

  • Optimized UI code and assets to help reduce stuttering FPS.

June 22, 2017[edit | edit source]

  • NEW FEATURE: The Shop UI has been completely revamped to make it easier to manage your spinner collection.
  • Updated homepage for more clarity.
  • Leaderboard UI on mobile devices is smaller and less in the way.
  • The map reflects team spawn zones in the Team game-mode.
  • Promotional spinners will now bind to your account instead of your browser.

June 16, 2017[edit | edit source]

  • NEW FEATURE: Team mode! You can now work together to take out the enemy team. Hit 'Team' on the homepage to play.
  • Added some under-the-hood optimizations.

June 11, 2017[edit | edit source]

  • NEW FEATURE: You can now login and save your progress, earn new skins and more!
  • NEW FEATURE: Lots of new spinner designs have been added to the skins menu.
  • Fixed death animation.
  • Fixed some strange behavior with mobile devices.

June 9, 2017[edit | edit source]

  • NEW FEATURE: Whirlpools! Enter a whirlpool and get shot out at insane speed. Useful for both escaping and attacking!
  • Added profanity filtering for all text.
  • Added RPM meter below all spinners.
  • Updated balancing of dot loss when colliding.
  • Fixed display on mobile devices.

June 7, 2017[edit | edit source]

  • Initial release! We'll be adding more features over the next few days.

Source